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DXThieveryMutator  v.1.0
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This is a port of the original Thievery Mutator from UT to Deus Ex. Like the
original, what this does is change your translucency depending on the amount of
light falling on you, allowing you to effectively be invisible in the dark. With
a new AI visibility system in Deus Ex, now you can also effectively hide from 
the bot AI. You even get a lightgem to check your visibility, just like the 
Thief games.

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Installation
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The latest multiplayer patch (1.112fm) MIGHT be required. It's a good idea to 
get the latest patch anyway, so download and install it.

To install, simply move all files (DXThieveryMutator.u, DXThieveryMutator.int)
into your DeusEx\System directory. 

If you have the UCModLoader installed, all you need to do then is start up DeusEx
and choose 'THIEVERY' on the mod menu to start a new game with this mod. 

However, the recommended way is to manually edit the DeusEx.ini file. Bypassing
the UCModLoader avoids the 'Too many players' bug that corrupts savegames and map
transitions. If you don't have or want to use the UCModLoader, just edit the line
in DeusEx.ini, under [Engine.Engine]:

DefaultGame=DeusEx.DeusExGameInfo    (or DeusExML.MLGameInfo)

to look like

DefaultGame=DXThieveryMutator.ThiefGMInfo

When you start a new game, you should see a lightgem on the lower right hand corner
of your screen. For those not familiar with the Thief games, this lightgem is a 
representation of your visibility; the darker it is, the harder you are to see. And
if it's completely dark, you are totally invisible.

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Multiplayer
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This mod comes with a new multiplayer gametype that does in Deathmatch what it does
in singleplayer: make players translucent as they enter less light. Because  
augmentations will make this ability almost useless, all augmentations will be disabled.
That is, except for the basic flashlight augmentation, used to find those players
hiding in the dark; but remember, when you have the light on, you also illuminate 
yourself 100%. And since you wouldn't be able to use your augs, all heavy weapons 
have also been taken out.

If you want to host multiplayer DX Thievery Deathmatch games, you would need to edit
a few more files.

In DeusEx.ini, add these lines at the end:

[deusex.menuchoice_gametype]
NumGameTypes=5
gameTypes[4]=DXThieveryMutator.DXThieveryDM

And in DeusEx.int, add this line under [menuchoice_gametype] (might be useful to do a 
text find/search):

gameNames[4]="DX Thievery Deathmatch"

If done correctly, the new gametype should be added to the gametype list.

Note that multiplayer hasn't been tested much. There ought to be some bugs in it.

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Notes
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-there's two new exec commands: Toggle3rdPersonView, and ToggleVisNum. Toggle3rdPersonView
is just like behindview, but doesn't need bcheatsenabled to be on. It's also meant to be
binded to a key for easy access in multiplayer. ToggleVisNum simply turns the numerical
visibility counter on or off.

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Credits
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A big thanks go out to Dalai for all his help, and Cythe for creating that custom
Deus Ex-style lightgem.

And of course, don't forget about ThieveryUT, the total conversion mod that brings the
intense atmosphere of Thief to the multiplayer arena of UT, from which I got much of the
code for this mod. Check 'em out at <http://www.thieveryut.com/>


ArcaneX -- pbba13@hotmail.com